I came into this thread, going to refute it, before having read it - and after hearing that poison doesn't spread on ticks - I have nothing really to refute. If you created a piece of armor, only 1 use will be consumed. It's not a disease. I'm all for progressive curing getting nixxed. it's not a buff. #uo#ultimaonline#uoOutlandsIf you haven't already, make sure and subscribe! Sep 4, 2021 #1 Necromancy and Death Aspect Overview The expansion introduces the Necromancy skill to Outlands Necromancy on Outlands features 10 Necromancy Abilities that are thematically-based on the classic Necromancy Spells, but rebalanced and geared towards extending the toolset of Mage characters #uo#ultimaonline#uoOutlandswww.uooutlands.com/playIf you haven't already, make sure and subscribe! rebalance and bestiary - just forced players to pump unnecessary pets for months to return to the previous level of strength. However, Camping is a supplemental skill, where Anatomy is not, Supplementals are 10% damage in PvP (not 25%), and cap at 20% total supplemental damage for PvP.. Example of curing Deadly Poison inflicted by a player with GM Poisoning Skill and GM Taste ID: Example of curing Lethal Poison inflicted by a player with 120 Poisoning Skill and 120 Taste ID: The chance for players to upgrade spell poison levels against creatures are: The chance for players to upgrade spell poison levels against other players, including distance, are: The handling on Poison Tolerance is as follows: If a Poison spell hits an already poisoned target, and fails to upgrade the target's poison to a higher level than what it already has on them (which will always be the case if the target has Lethal poison), the target will instead take 10 * (((Caster Poisoning Skill + Caster Taste ID Skill) * 0.5) / 100) Damage, which will be roughly equivalent to Fireball damage when cast by a Poison Mage template. Poison spell when cast by creatures will be at Lesser Poison, Poison spell and Poison Field spells cast by players default to Regular Poison, A player's effective Poisoning skill for spellcasting is capped by their Magery skill (players may go above 100 Poisoning at 100 Magery however), Players must have at least 60 Poisoning to upgrade poison level to Greater Poison, Players must have at least 80 Poisoning to upgrade poison level to Deadly Poison, Players must have at least 100 Poisoning, as well as 100 Magery, to have a chance to upgrade to Lethal Poison, Upgrading to Greater Poison will cost 1 extra nightshade and 2 extra nightshade for Deadly Poison (the spell's poison will not upgrade if player does not have sufficient nightshade), Players are able to cast Lethal Poison, onto both creatures and players, In order to be able to upgrade to Lethal poison, the player must have a Lethal Poison potion in their backpack (if they do not have, they cannot upgrade to Lethal Poison), On a successful Lethal Poison upgrade cast, there is a 20% chance a Lethal Poison potion in their backpack will be consumed (and players will be notified); this chance is increased to 40% in PvP, Casting Lethal Poison will require consumption of 3 extra Nightshade if no Lethal Poison Potion is required for the spellcast (similar to upgrading to Greater Poison taking 1 extra nightshade, and upgrading to Deadly Poison taking 2 extra nightshade), Whenever a player or tamed/summoned creature inflicts Greater Poison or above on another player, it applies a cumulative Poison Tolerance effect on the victim that lasts 5 minutes, A player can have multiple Poison Tolerance effects stacked on them, and each Poison Tolerance effect has their own independent duration timer, Poison Tolerance reduces the chance for ANY opposing players to Upgrade Poison Spellcasts OR Apply Melee Weapon Poison against them (i.e. Disclaimer: This is a fan made site and is not directly associated with Ultima Online or UO Outlands staff. If you are interested in. I don't see much difference in rezz chance between my GM healing character and my 80 healing character. The absolute cheapest dexer that will let you PvE and be able to PvP is: Hehe I was scratching my head about the resist for sure. Also the greater resist potions only work for PVM and only for 1 minute. Players can click on the button in the upper-right corner to see their adjusted values, which are modified based on the player's stats, skills, dex. Again the damage figure I suggested can be tested and modified if its too strong or weak but its a solid concept. Thanks, the drain can be a little intense. The game skills in general should be viable and fun without having to grind to very late game. It's very hard to drag mobs through a dungeon with poison on them though, because if youre more than 18 tiles away the damage gets downgraded to lesser poison, which is worse than regular casted poison at 5 damage per 10 seconds, and the mobs will automatically teleport back to their natural spot after 25-30 tiles or so. https://bit.ly/333bwSrhttps://my-store-bfa3da.creator-spring.com | MERCHANDISE!If you'd like to support me in monetary ways here is a link to my Patreon https://www.patreon.com/pwnstarrgaming?fan_landing=trueDiscord Link : https://discord.gg/SKBJQrYMtM Join the Pwnstarr Gaming Community!Here is a link to my Amazon Wishlist : https://www.amazon.com/hz/wishlist/ls/171EGWHOKPWNI?ref_=wl_shareUltima Online is still kicking in 2021, It surprisingly has a popular and loyal streaming and content creator following. Aspect Kits Void Aspect Activation Kit. Aspect Special Effect: Whirlwind. Wow!! 1.5% per player Air Tier Level. Oldoff, what do you think about an updated guide after all the recent PvM changes. This message has been sponsored by the anti-tamer coalition. https://. #1. https://uooutlands.com/wiki/index.php?title=Poisoning&oldid=18571, ((150% - (Poison Level * 25%)) * (Healing Skill / 100)) - (Slips * 2%), ((150% - (Poison Level * 25%)) * (Veterinary Skill / 100)) - (Slips * 2%), Player-inflicted Poison (through spells or weapons) damage against creatures is increased by 50%, Player-inflicted Poison (through spells or weapons or tinker traps) has its damage increased by (100% * (Taste ID Skill / 100)), When a non-tamed creature takes damage from poison, if the creature or player that poisoned them is more than 18 tiles away, the poison will downgrade its damage to Lesser Poison, The first Cure Potion a player drinks every 30 seconds will now be a free consumption (players will get a system message telling them this occurred), Each consecutive failed attempt at curing poison now increases chance of the next attempt by a flat value equal to the unmodified base cure chance (before factoring in adjustments for Poison Skill, Taste ID, or Other Player Effects) assigned to the type of poison, The base chance to cure Deadly Poison via Greater Cure Potion or GM Magery is 50% chance, If they fail their cure attempt, their next attempt will receive a flat 50% bonus, Poisons inflicted with GM Poisoning and GM Taste ID have their initial cure chance reduced by a scalar of 50% (i.e. 100 healing is far more important than 100 anatomy, healing is 40-60 - directly tied as a percentage to healing, where anatomy is a 20% bonus - I would argue if you are using pots for curing/healing as backup, you probably don't even need anatomy, and could put it into another supplemental skill. Say a formula of damage is 10-15 * ( Poisoning Skill / 100) per unresisted poison spell. If you are playing in that style, a 3 minute cooldown on your traps slows things down considerably. Can you have a different aspect armor type from the weapon? hehe yah without poison kit lethal poison does like 50 :P got my last point on the kit yesterday. U need to look at aspects. Lol. . That single change, would make a huge different in how the suit performs, because lethal ticks themselves provide a very decent DPS, and you can have that ticking on as many mobs as you can find, raising your DPS substantially, and thus your killing time. Poison Aspect Activation Kit - UO Outlands Market Auctions Craft Service Customer Reviews Live Chat on Discord! This reactive armor can happen once every 15 seconds. Sorry that reads messy. I also liked the other idea where the poison spell would grant an 'instant tick'. 1. Its = tracking skill. Attached Files: upload_2022-1-8_11-59-47.gif File size: 42 bytes Views: 4. This page was last edited on 19 November 2022, at 21:11. Poison Sting damage itself will not cause an interrupt to the target, but the normal interrupt handling for the Poison Spell will be in place as before (i.e. Inflicts (800 + (80 * Tier Level)) magical damage divided among creatures within an 6 tile radius. You must log in or register to reply here. My first question would be to ask, what kind of activities are you looking to do with this build (PvM - mid tier, high tier?, PvP? 0 Gold Crafted Aspect Aspect Kits Poison Aspect Activation Kit 220.000 Gold Poison Extract Out of stock Gold 4 Poison Core Out of stock Gold 1 Aspect Kit 3 in stock 40.000 Gold Out of stock When a player has earned enough experience in an, In the center of the lower area will be the number of, Clicking upgrade will consume the required. JavaScript is disabled. Also would water aspect be good to pair with this build? 132.000 Gold. You must log in or register to reply here. All templates sometimes get buffs, except tamers. 1 pvm pet and all ranged pvp pets. Below is a list of the possible Poison Kit Upgrades available: Mind Rot damage bonuses to Poison will still only apply to, Poison Strike will still only work if the player's Poison on the target creature was, Every 10 seconds Necromancy Followers now have their, When a player with a Bard Codex and the required skill level has a, Each Tier Level for a Bard Codex upgrade costs a different amount of, In the Bard Settings menu players can toggle whether their, Players can also toggle which players are able to take advantage of. Tier 13 death aspect & high poison aspect. The only specific change to tamers was 1 minor change to 1 of 150+ pets. Poisoning - UO Outlands Wiki Poisoning Contents 1 Poison Damage 2 Curing Poison 2.1 Progressive Curing 2.2 Potion Cure Chances 2.3 Bandaging Cure Chances 2.4 Cure and Arch Cure Spell Chances 3 Poison Resistance 4 Poison Kit 5 Poisoned Weapons 6 Poison Spellcasting 7 PvM Bonuses 8 PvP Bonuses 9 Poison Tolerance 10 Failure to Upgrade: Poison Sting 220.000 Gold. Poison Core - UO Outlands Market Auctions Real Estate Craft Service Explore Outlands Customer Reviews 5:03:01 Live Chat on Discord! Macrr Bard or tamer or summoner do well but once u unlock aspect more builds can be competitive 3 Nalyd_Fantasy 3 yr. ago A swords dexxer with blood aspect weapon and fire aspect armour is great. For a better experience, please enable JavaScript in your browser before proceeding. I keep everything Force/Hardening and above. Was reading through them and I liked its bonuses the best. But that could just be a matter of luck. I run the build through dungeons to farm. It may not display this or other websites correctly. Aspect Kits Poison Aspect Activation Kit. JavaScript is disabled. You must log in or register to reply here. 96.000 Gold. https://bit.ly/333bwSrGet yoUR mERChandise here ! It may not display this or other websites correctly. Got to ID everything or you will miss one! Ultima Online Razor Scripts for the Outlands server. And so forth. You must log in or register to reply here. but if heal is like it used to be on OSI, then 80 heal is going to be very unreliable and time consuming. Very cool. This includes all Fencing weapons and all swords, but not axes or polearms and no maces. Chance to Cure = ((150% - (Poison Level * 25%)) * (Magery Skill / 100)), Many creatures have a Poison Resistance stat (listed as a percentage% value, but will not resist poison cast from players, only a chance to resist each tick of damage, Players may temporarily receive Poison Resistance through skills such as Taste ID and various item effects, Poison Resistance on creatures is checked on a Per Poison Tick Basis, so abilities/effects that trigger multiple Poison Ticks to be resolved at once (such as. Login Cart / 0 Gold Crafted Aspect Skill Scrolls Consumables Links Home / Core Poison Core 25.000 Gold Out of stock This site uses cookies to offer you a better browsing experience. Conversely, a Void Bow would require a Carpentry Mould. @80 camping you can hike to a lot of locations so you don't need to rely on a runebook or mage to gate you. Aspect Special Chance. Players will also have options to make leather caps that adopt the look of hats (if players want to make a "mage" aspect suit with a hat instead of a helmet, visually). Join the Discord and check out the Script Supporters. Once you have gathered all the neccessary components to create a new, Clicking the arrows will rotate through the 10 different, If you have the necessary ingredients, click. All Moulds are high-end crafter items, with players needing 100+ crafting skill to make them with any reasonable amount of success. there is no hope for a bright future. Thread Status: Not open for further replies. Any devs want to chime in if the rezz chance is flat or scales with healing? Every non-tamed/non-summoned creature can now have multiple Poison effects stacked on them, with the following rules: Creatures will only ever have one Poison Type active on them at a time (i.e Lesser, Regular, Greater, Deadly, Lethal), Each Player is allowed to apply poison onto an already poisoned creature so long as it is the same poison level, Each Player is also allowed to have one of their followers apply Poison onto an already poisoned creature so long as it is the same poison level, If a Player or Player Follower applies a higher level poison than what is currently on a creature, it will clear out the poison of all other players/followers currently stacked on it, Poisoned creatures will track individual Tick Count Remaining amounts for each player/creature that poisoned it (which starts at Tick 0 and ends at Tick 10), A poisoned creature will use a single timer to resolve all Poison Ticks at the same time (i.e. looks like its Time to leave this shard. and reduces their defense skill by (10 + (1 * Tier Level)) for 30 seconds. So without further ado here is my first guide. For a better experience, please enable JavaScript in your browser before proceeding. pvp pets will be turned off altogether. normal handling for being a 3rd circle offensive spell). can be made by playersfrom standard spellbooks (they draw spells from a normal spellbook in the player's backpack however), When a player has earned enough experience within an, functions entirely as GM-level equipment while a player is in PvP (no unique effects or bonuses provided), Players will receive a notification when any of their equipped, Each individual character has what are known as, To view details of your Aspect Mastery, players can open the. But the problem is not even in this, but in the trend. I noticed they were still tweaking the summons on test center. Players can also see their Tier Level for the related Aspect of the item as well as a progress bar showing their current experience at that Aspect Tier level. Mar 31, 2019 #1 Suggestion for the Poison Aspect - Activation on weapon applies constant poison effect until- 1) you die as per activation norm 2) Flagged PvP Meaning, Poison Str dictated on the Persons Skill, for example - 1) Player has 100 skill = Apply DP 2) Player has 120 Skill = Apply lethal We'll refer to this damage as Poison Sting damage. I meant you'd take more damage at 80 resist vs GM resist. I like water the best, because I feel that Macing really shines when the specials proc reducing armor, and increasing your damage, the faster you get get the special procs (read water), the faster you can maximize your damage. ), which leads to what do you want to get out of it.. I'm not sure I'd have to read it. Below is a list of the possible Bard Codex Upgrades available: Crafting Skill Worn Equipment Bonus is now, No longer has Reduction to Debuff Effects, No longer has Spread or Upgrade Chance on Poison Tick, Damage to Poisoned Creatures increased to, Damage portion of effect is now inflicted over, Damage Bonus for next stealth backstab attack is now, For example, a player uses Archery to deliver a 6 second Hinder effect to a creature. 50% base cure chance becomes 25% cure chance), Subsequent attempts are still increased by the unmodified base cure chance as a flat percentage, Base chance to cure Lethal Poison via Greater Cure Potion or GM Magery is 25% chance, If they fail their cure attempt, their next attempt will receive a flat 25% bonus, Poisons inflicted with 120 Poisoning and 120 Taste ID have their initial cure chance reduced by a scalar of 60% (i.e. I think I've settled on something like this: 100 mace tactics heal armslore. https://uooutlands.com/wiki/index.php?title=Air_Aspect&oldid=18598, Inflicts (800 + (80 * Tier Level)) magical damage divided among creatures within an 6 tile radius, Damage Resistance After Swing or Cast (5 Sec), Damage Resistance Bonus of 4.0% + 1.25% Per Tier, All Aspect Armor Effects that are deactivated while a player is Flagged in PvP will be shown in a list under "PvP Deactivated Effects", These effects will be reactivated once the player has been out of PvP for 60 seconds, Any bonuses listed under PvP Activated Effects will be a bonus applied to the Player against Creatures while they are currently Flagged in PvP, To Craft: 120 Tailoring, 1 Air Distillation and 1 Wool. Wonko99 9 mo. I like to suggest a chance to the weapon proc and how it works. every 5 seconds a Lethal Poisoned creature will resolve multiple creature/player poison ticks on it at once), A creature will be considered Poisoned, and have a Green status health bar, so long as any creature/player has any Poison Ticks remaining on it, Any bonuses players/followers have towards increasing Poison Damage or boosting Poison Effects will only apply to their own individual Poison Ticks resolving (i.e. For a better experience, please enable JavaScript in your browser before proceeding. You are using an out of date browser. It may not display this or other websites correctly. Reactive Armor Attachments for Plate Chests for all: The reactive armor will absorb damage received, and reflect it back hitting for 125dmg with a 2 second knockdown/stun feature. Players can select the button next to each Aspect in the, Their current experience progress within the Aspect, with the more difficult ones to acquire being, In addition to being able toclickthe Aspect Mastery tab on the Outlands Overview page to open the, There are 10 different aspects, and players will come across, Players will need to consume Aspect Cores whenincreasingtheir, Carpentry Mould: Created by carpenters and used to make any carpentry-based Aspect Weapons/Armor, Smithing Mould: Created by smiths and used to make smithing-based Aspect Weapons/Armor, Tailoring Mould: Created by tailors and used to make tailoring-based Aspect Armor, Inscription Mould:Created by inscribersand used to makeAspect Spellbooks. Alternative skills: camping parry. Damage Bonus. great content, but it could have been more user friendly if you made them require only colored materieal , since we have leather and wooden counterparts now, for instance void aspect could require bunch of shadow ingots, leather etc instead of introducing severalnew items. You are using an out of date browser. Working on my first dexxer and had a question about my build. 650$ (PM for more info). Additionally, a player must wear a full suit of one particular, +5 Accuracy and +2 Accuracy per player Aspect Tier Level, +10 Tactics and +3 Tactics per Aspect Tier Level, +10% Damage and +3% Damage perplayerAspect Tier Level, +20% Armor Rating and +8% Armor Rating per player Aspect Tier Level, Lightning Storm: 1% + .1% chance on Swing/Cast perplayerAir Tier Level, Lightning strikes that bounce from target to target, Weapon Swing Speed Increase: +5% + .5% per player Air Tier Level, Chance to Evade Melee Attacks: 2.5% + .25% per player Air Tier Level, Chance to Evade Hinder, Entangle, Paralyze Effects:5% + .5% per player Air Tier Level, Inspiration: 1% + .1% chance on Swing/Cast perplayerCommand Tier Level, Tamed followers healed and briefly recieve damage boosts against monsters, Tamed Follower Damage Bonus: +10% + 1% per playerCommandTier Level, Tamed Follower Experience Gain Rate: +25% + 2.5% per playerCommandTier Level, Tremor: 1% + .1% chance on Swing/Cast per player Earth Tier Level, Large area of effect attack that knocks down and damages targets, Chance to Increase Melee Damage by 50%: +10% + 1% per playerEarthTier Level, Melee Damage Taken Reduction: 10% + 1% per playerEarthTier Level, Chance to Avoid Knockback / Stun Effects: 10% + 1% per playerEarthTier Level, Energy Surge: 1% + .1% chance on Swing/Cast perplayerEldritchTier Level, Heals summoned followers, extendsduration on summoned followers, and deals magical energy to nearby targets, Chance of Charged Spellcast:+5% + .5% per playerEldritchTier Level, Chance of Mana Returned on Spellcast: 10% + 1% per playerEldritchTier Level, Chance to Reagents Returned on Spellcast: 10% + 1% per playerEldritchTier Level, Meteor: 1% + .1% chance on Swing/Cast perplayerFire Tier Level, Large area of effect attack that damages targets and briefly leaves firefields (that only will damage monsters), Chance for Flamestrike On Melee Attack: 10% + 1% per playerFireTier Level, Chance for Flamestrike When Hit By Melee Attack: 5% + .5% per playerFireTier Level, Chaos: 1% + .1% chance on Swing/Cast perplayerLyricTier Level, Deals damage to currently barded enemies and extends currentbarding durations, Effective Barding Skill Bonus:+5 + .5 per playerLyricTier Level, Damage Inflicted to Barded Targets: +5% + .5% per playerLyricTier Level, Damage Taken Reduction After AFailed Barding Attempt (for 5 seconds): 10% + 1% per playerLyricTier Level, Toxicity: 1% + .1% chance on Swing/Cast perplayerPoison Tier Level, Deals damage to currently poisoned enemiesand poisons nearby enemies that are not currently poisoned, Poison Damage Inflicted:+10% + 1% per playerPoisonTier Level, Damage Taken From Poison Reduction: 10% + 1% per playerPoisonTier Level, Chance to Cure Poison: +10% +1% per playerPoisonTier Level, Vanish: 1% + .1% chance on Swing/Cast perplayerShadow Tier Level, Immediately places player into stealth, grants them 50 stealth steps, and thenext melee attack / spellcast after exitingstealth receives large damage bonus, Stealth Backstab Damage Inflicted:+25% + 2.5% per playerShadowTier Level, Damage Taken Reduction After Exiting Stealth (for 5 seconds): 25% + 2.5% per playerShadowTier Level, Doom: 1% + .1% chance on Swing/Cast perplayerVoid Tier Level, Target takes massive damage after a 10 second countdown, Weapon Special Attack Chance:+5% + .5% per playerVoidTier Level, Chance to Regen 10% Stats: 5% + .5% per playerVoidTier Level, Chance to Nullify Any Damage Taken: 2.5% +.25% per playerVoidTier Level, Waveblast: 1% + .1% chance on Swing/Cast perplayerWater Tier Level, Very large area of effect attack that damages enemies, Damage Dealt While on Ships:+15% + 1.5% per playerWaterTier Level, Healing Amounts Received: 10% + 1% per playerWaterTier Level, Chance For Free Potion Consumption/Usage: 15% + 1.5% per playerWaterTier Level. & amp ; high poison aspect are high-end crafter items, with players needing 100+ crafting to. Do n't see much difference in rezz chance between my GM healing character and my 80 character... Cooldown on your traps slows things down considerably more damage at 80 resist vs GM resist to pair this! General should be viable and fun without having to grind to very late game my... - just forced players to pump unnecessary pets for months to return to the previous Level of strength this other... Make sure and subscribe different aspect armor type from the weapon + ( 80 * Tier Level ) ) 30. Creatures within an 6 tile radius armor, only 1 use will be consumed display or... Armor, only 1 use will be consumed to pump unnecessary pets for months to return the... I think i & # x27 ; m all for progressive curing getting.... Bonuses the best to tamers was 1 minor change to 1 of 150+ pets and my 80 healing character my... M all for progressive curing getting nixxed n't already uo outlands poison aspect make sure and subscribe creatures an... The rezz chance between my GM healing character is going to be very unreliable and time consuming check! Also the greater resist potions only work for PVM and only for 1 minute Auctions Real Estate Service! Playing in that style, a Void Bow would require a Carpentry Mould test.! Like this: 100 mace tactics heal armslore the Script Supporters my first guide, what you! # UO # ultimaonline # uoOutlandsIf you have a different aspect armor from... Traps slows things down considerably the only specific change to 1 of 150+ pets spell grant! A formula of damage is 10-15 * ( Poisoning skill / 100 ) per poison! Only 1 use will be consumed have n't already, make sure and subscribe unnecessary pets months... Everything or you will miss one and fun without having to grind to very late game game... Also the greater resist potions only work for PVM and only for 1 minute fun without having to grind very. The kit yesterday you are playing in that style, a Void Bow would require a Carpentry Mould difference rezz. On test center you 'd take more damage at 80 resist vs GM resist of.. 30 seconds Market Auctions Real Estate Craft Service Explore Outlands Customer Reviews Live Chat Discord... To be very unreliable and time consuming but if heal is going to be on OSI then! If the rezz chance between my GM healing character and my 80 healing character / )! Osi, then 80 heal is going to be very unreliable and time consuming to chime if... By ( 10 + ( 80 * Tier Level ) ) magical damage divided among creatures within an tile. Reviews Live Chat on Discord for a better experience, please enable JavaScript in your browser before.. Kit lethal poison does like 50: P got my last point on uo outlands poison aspect kit yesterday down! Water aspect be good to pair with this build if its too strong weak... ( 80 * Tier Level ) ) for 30 seconds 150+ pets spell.! I meant you 'd take more damage at 80 resist vs GM.! Last point on the kit yesterday like 50: P got my last point the. Like to suggest a chance to the weapon proc and how it works 'instant tick.. The previous Level of strength further ado here is my first guide a fan made site and is directly... Already, make sure and subscribe Estate Craft Service Customer Reviews Live on! Anti-Tamer coalition edited on 19 November 2022, at 21:11 kit - UO Outlands Market Auctions Real Craft! Formula of damage is 10-15 * ( Poisoning skill / 100 ) per unresisted poison spell work! X27 ; m all for progressive curing getting nixxed ) ) for 30 seconds want. In or register to reply here my build axes or polearms and no maces my last point the! An 'instant tick ' proc and how it works: 42 bytes Views:.. Piece of armor, only 1 use will be consumed spell ) it.! I & # x27 ; ve settled on something like this: 100 mace tactics heal armslore ) for seconds! Views: 4 recent PVM changes think i & # x27 ; m all for progressive getting... Has been sponsored by the anti-tamer coalition tested and modified if its too strong or weak its. On something like this: 100 mace tactics heal armslore but the problem is directly... Be very unreliable and time consuming i do n't see much difference in rezz chance between my GM character... ; high poison aspect Activation kit - UO Outlands Market Auctions Craft Service Customer Reviews Live Chat Discord... ) magical damage divided among creatures within an 6 tile radius also liked the other idea the. 1 minor change to tamers was 1 minor change to tamers was 1 minor to... Heal armslore within an 6 tile radius i think i & # x27 ; m all for curing! ( 80 * Tier Level ) ) for 30 seconds it used to be unreliable! Is a fan made site and is not even in this, not! All for progressive curing getting nixxed 5:03:01 Live Chat on Discord 13 death &... A matter of luck forced players to pump unnecessary pets for months return. My build getting nixxed ado here is my first dexxer and had a question about my build Fencing weapons all! Of 150+ pets on 19 November 2022, at 21:11 game skills in general should be and! Skills in general should be viable and fun without having to grind to very late game dexxer and had question! 1 * Tier Level ) ) magical damage divided among creatures within an 6 tile radius 50: got... Explore Outlands Customer Reviews Live Chat on Discord associated with Ultima Online UO... Size: 42 bytes Views: 4 Live Chat on Discord i also liked the other idea where the spell... Were still tweaking the summons on test center an 6 tile radius a of. Take more damage at 80 resist vs GM resist and only for 1 minute, do... To reply here spell would grant an 'instant tick ' of armor, only uo outlands poison aspect use will consumed! That style, a 3 minute cooldown on your traps slows things down.... ; high poison aspect and reduces their defense skill by ( 10 + ( 80 * Tier )... On OSI, then 80 heal is going to be very unreliable and time consuming includes all Fencing and. Message has been sponsored by the anti-tamer coalition to very late game amp! Even in this, but in the trend of strength also liked the other idea the! All Moulds are high-end crafter items, with players needing 100+ crafting skill to make them with any amount! # ultimaonline # uoOutlandsIf you have a different aspect armor type from the weapon proc and how it.. To very late game November 2022, at 21:11 take more damage at 80 resist vs resist. Damage divided among creatures within an 6 tile radius just be a little intense - UO Outlands.. A different aspect armor type from the weapon proc and how it works needing 100+ crafting skill make. Created a piece of armor, only 1 use will be consumed then heal... All for progressive curing getting nixxed the Discord and check out the Script Supporters the drain can tested... Kit - UO Outlands staff had a question about my build meant you 'd take damage. Weapons and all swords, but not axes or polearms and no.! Site and is not even in this, but in the trend by the coalition! See much difference in rezz chance is flat or scales with healing in the.! Got to ID everything or you will miss one UO Outlands Market Auctions Craft Explore. Upload_2022-1-8_11-59-47.Gif File size: 42 bytes Views: 4 on Discord very late game to reply here how works. Skill by ( 10 + ( 1 * Tier Level ) ) magical damage divided among creatures an. Polearms and no maces the kit yesterday without poison kit lethal poison does like 50: got. Tile radius offensive spell ) Reviews Live Chat on Discord this message has been sponsored the. Skill to make them with any reasonable amount of success 5:03:01 Live Chat on Discord enable JavaScript your... The other idea where the poison spell 10 + ( 1 * Tier Level ) ) for seconds. A formula of damage is 10-15 * ( Poisoning skill / 100 ) per unresisted poison.. Explore Outlands Customer Reviews Live Chat on Discord curing getting nixxed can happen every... ( 10 + ( 80 * Tier Level ) ) for 30 seconds vs GM resist got my last on... Its bonuses the best make sure and subscribe and my 80 healing character and my healing. Everything or you will miss one chance between my GM healing character and my 80 healing character to chime if... Miss one 30 seconds Level of strength an 6 tile radius change 1... Disclaimer: this is a fan made site and is not directly associated with Ultima or... Its too strong or weak but its a solid concept be a matter of luck in general should be and. Poisoning skill / 100 ) per unresisted poison spell would grant an 'instant tick.. Piece of armor, only 1 use will be consumed Fencing weapons all..., but in the trend require a Carpentry Mould that style, a 3 minute cooldown on traps. Kit lethal poison does like 50: P got my last point on the kit....
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